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Segway Characters (Or when your protagonist knows jack about the story)

This is the protagonist of a sci-fi or fantasy world, generally a nobody who gets dragged in either by circumstance or by being the long-lost-something prophesied to save the realm. They know absolutely nothing about the plot, the other characters, the magic system, or the new world, the audience proxy that asks all the questions on the audience’s behalf.


I call them Segways (read; not segue) because they look dumb and you ride their ass through the narrative.


This is a very, very broad concept for a protagonist, everybody from a superhero origin story to Harry Potter, as opposed to a character like James Bond, an expert in their craft and a seasoned protagonist.


Segways usually aren’t a problem… until it becomes rather painfully obvious that they only exist to be the audience proxy to ask those questions, when another character could and should be the protagonist because they’re far more interesting, usually because the protagonist is way less cool and active in the plot than their constituents. Or, they’re a perfectly fine character, but the exposition dumping to them is sloppy and unrefined.

The difference between just a protagonist and a Segway is how smoothly they integrate into that story.



Inception


I love this movie. It has inspired so much of my writing.


Ariadne is a poster child of Segway characters. Aside from the villain, Mal, she’s the only woman in the cast, and though Dom (DiCaprio) is the hero, Ariadne is his protege, the audience vector through which all the world mechanics and important backstory stuff is told. Every other character already knows how dream heists work and who Mal is, so explaining redundant information between experts would look weird—enter the Segway, Ariadne.


For what it’s worth, she’s not useless otherwise. She’s the new ‘architect,’ she builds the mazes the rest of the team runs through and is the innocent cinnamon roll dragged into problems that Dom created. Her name could not be a more heavy-handed symbol.


She’s active in the story and her perspective foils against Dom’s well enough, but Inception is a movie with layers and an infamous amount of necessary exposition to understand the story. Someone has to be there to ask all the questions the audience has. Ariadne unfortunately gets the lion’s share, instead of the script figuring out how to weave more of it into the interactions of the other characters. They spent so much time on the complex narrative it’s like they forgot about a layman audience and threw her in too late for a seamless integration.



Netflix’s The Old Guard is better than it should be, given its budget. I didn’t read the comic it was based on and have no idea if Nile’s character is the same in the original, but she’s another Segway with only one reason for existing in the plot otherwise: Andy’s got to pass the torch to someone.


Yes she comes to save them in the end and yes, her advantage in the story is being unknown to the villains, but she’s there, in this version of the story, so the other four heroes can info-dump to her about all manner of things from how immortality works to their backstories to the setup for the sequel the movie never got.


I just rewatched it recently and if the script just had two or three passes to tackle the exposition problem, it could have off-loaded some of the burden onto other characters, or better told it through action, and not just info-dumpy monologues. When the movie came out I remember a critic I like commenting that it could have been a more interesting story if it had been told from the sympathetic villain’s perspective (Not Dudley’s). As in, if he was on a mission with all his conspiracy-level research and dedication to track these people down, throwing out his own theories for them to then correct or something.


Like this, the story is just waiting for Nile to ask the right questions. Nothing is volunteered freely without Nile directly asking for it, because it runs into the same problem as Inception: Every other character already knows everything, and they wouldn’t exposit to each other.



A lot of isekai anime also do this. I’ve tried getting into older, tentpole shows like Sailor Moon and Bleach and Yu Yu Hakusho and I don’t know what it is about anime pilot episodes, even modern ones but particularly the old ones, the exposition dumping is atrocious. To the point where it feels like they all know it and are like “listen just bear with us and we’ll get this done fast and sloppy and get to the good stuff later”.


I just can’t. I think I made it 15 minutes into Bleach before noping out of there years ago.



Obviously all these movies and shows have their fans, but if you’re a writer struggling with exposition or noticed this trend like me, here’s some suggestions to avoid the need to info-dump, assuming you do want to keep your Segway.


  • Try not to give all the exposition questions to one character, and don’t wait for that character to ask, out-of-character on behalf of the audience, what’s going on in the story. Instead, let it flow more naturally in conversation and let the more experienced characters brainstorm with each other, or let the protagonist uncover some of this information actively on their own through other means, for variety’s sake.

  • Figure out a reason why these questions are necessary to the story in this moment. Why is the hero asking now, as opposed to any other time? You can also let the hero draw their own conclusions and have the other characters correct their misassumptions, feeding that information in a more natural way.

  • Give the hero more to do in the story beyond being the exposition vehicle right from the start. I don’t care if they’re the chosen one and the plot just falls into their lap, why are they the chosen one?

  • Spread out the exposition to come only when it’s necessary. Front-loading it can tarnish the immersion and overwhelm the audience, especially if it’s complex, or if there’s a lot of it. You can pepper it all the way through the story if you want.

  • If you really want to front-load it, you can go to the extremes and slap in a prologue or meta-narrative dump that’s fun and entertaining from a third person omniscient perspective. First thing that comes to mind is the opening 2D scene from Kung Fu Panda that covers a lot of ground. Go ham.

None of these characters are bad, I just think with a few more rounds of revisions and forethought, they could have been integrated better into their stories.

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