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The Hero with Dead Parents is not Cliché, it’s Necessary

The staggering number of protagonists in sci-fi and fantasy with dead parents grows every single year. Frodo Baggins, Harry Potter, Luke Skywalker (before the retcon in ESB), almost every Disney Prince and Princess, the Baudelaire children. Beyond the realm of fantasy into action, thriller, romance, mystery, slice-of-life, and bildungsromans.


Dead parents, or parent, is the curse of being the hero of the story and for a very good reason: Parents are inconvenient as f*ck.


Unless the mom and/or dad is the villain of the story or the entire story is about the relationship with the parent/parents, the “dead parent” trope serves many purposes and while it may be “cliché” that doesn’t mean this trope is bad or, in my opinion, overused.


  • It’s one less liability the hero has to worry about protecting

  • It’s one less obstacle in the hero’s path to their adventure

  • It’s one (or two) less characters to find excuses to stay relevant in the story

  • It’s a juicy backstory a lot of people can relate to

  • Trauma. Is. Compelling.

  • It’s an excellent motivation

  • And their murder is an excellent inciting incident


Living parents and guardians get killed off both for internal plot reasons, and meta writing reasons: Living parents are a pain in the ass to keep up with. You’re stuck with a character your hero should still keep caring about, keep thinking about, keep acting in relation to how their actions will be seen and judged by that parent. That parent becomes an obvious liability by any villain who notices or cares.


Living parents can of course be done well, unless they’re the villain, but they just kind of sit there on the fringes of the plot, waiting around to be relevant again and they kind of come in four flavors:


  1. There when the plot demands for pie and forehead kisses (Sally from Percy Jackson)

  2. A suffocating but well-meaning obstacle in between the character and their independence trying to do right (Abby from The 100, Katniss’ mom from Hunger Games, Spirit from Soul Eater)

  3. A mentor figure (Valka from HTTYD 2, Hakoda from ATLA)

  4. The only rock this character has left (Ping from Kung Fu Panda)

*Notice how many of my examples lost their partners shortly before or during the plot, thus still giving the hero the “dead parent” label.


Most of these are self-explanatory so I’ll say this:  I think this trope gets exhausting when the parents are written out without enough emotional impact on the hero. These are their parents and a lot of the time, the emotional toll of losing them isn’t there, like just slapping a “dead parents” sticker is all you need to justify a character’s tragic backstory and any behavioral issues they might have.


Like, yes, the hero has dead parents, but you still have to tell me what that means to them beyond obligate angst and sadness. When the “dead parents” trope reads as very by-the-numbers, usually the rest of the story is, too.


How present the parents were in the character’s life should be proportional to the death’s impact on the narrative (as with any character you kill off). If they were virtually nonexistent? No need to waste a ton of time. If they didn’t matter to the character before, they don’t need to matter now unless the plot revolves around some knowledge or secret their parent never shared.


Sometimes, the hero’s dead parents are a non issue. Frodo being raised by Bilbo doesn’t impact his character at all. It’s a detail given and tossed away. On the other hand, sometimes the entire centerpiece of the work is revenge/justice/catharsis surrounding the parent’s death—Edward and Alphonse Elric’s entire story is defined by the consequences of trying to bring their mother back from the dead.


As someone who kept one of my protagonist’s parents alive and didn’t make them villains just to spite the trope, I have all the more respect for this enduring legacy of fiction. You can of course keep the parents alive, but I don't think it's seen as lazy or cheating or taking a shortcut just killing them off, so long as you remember that your hero is human and should react to losing them like a real person.

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